namespace Supercell.Laser.Logic.Battle.Component { public class Immunity { public int TargetIndex; public int Ticks; public LogicData TargetData; public Immunity(int TargetIndex,LogicData TargetData,int Ticks) { this.TargetIndex = TargetIndex; this.TargetData = TargetData; this.Ticks = Ticks; } public bool Tick(int a2) { Ticks -= a2; return Ticks < 1; } } }