namespace Supercell.Laser.Logic.Data { public class GearData : LogicData { public GearData(Row row, DataTable datatable) : base(row, datatable) { LoadData(this, GetType(), row); } public string Name { get; set; } public string Rarity { get; set; } public string[] ExtraHerosAvailableTo { get; set; } public int LogicType { get; set; } public int ModifierValue { get; set; } public string ModifierType { get; set; } //public int DamageBoost { get; set; } //public int VisionTicks { get; set; } //public int HealthShield { get; set; } } }