namespace Supercell.Laser.Logic.Message.Account.Auth { public class AuthenticationFailedMessage : GameMessage { public int ErrorCode; public string FingerprintSha; public string Message; public string UpdateUrl; public string ContentUrl; public override void Encode() { Stream.WriteVInt(ErrorCode); Stream.WriteString(FingerprintSha); Stream.WriteString(Message); Stream.WriteString(UpdateUrl); Stream.WriteString(ContentUrl); } public override int GetMessageType() { return 24104; } public override int GetServiceNodeType() { return 1; } } }