namespace Supercell.Laser.Logic.Message.Api { public class SyncSSIDResponce : GameMessage { public Dictionary Requests; public Dictionary> RecAccs; public override void Encode() { Stream.WriteInt(Requests.Count); foreach (KeyValuePair r in Requests) { Stream.WriteString(r.Key); Stream.WriteString(r.Value); } Stream.WriteInt(RecAccs.Count); foreach (KeyValuePair> r in RecAccs) { Stream.WriteString(r.Key); Stream.WriteString(r.Value[0]); Stream.WriteString(r.Value[1]); } } public override int GetMessageType() { return 21000; } public override int GetServiceNodeType() { return 1; } } }