using System.IO; using System.Text.RegularExpressions; using System.Xml.Linq; using Supercell.Laser.Logic.Avatar.Structures; using Supercell.Laser.Logic.Helper; namespace Supercell.Laser.Logic.Message.Ranked { public class RankedMatchBanStartedMessage : GameMessage { public int TimeLeft; public int QueueIndexer; public override void Encode() { Stream.WriteVInt(TimeLeft / 20); // time Stream.WriteVInt(QueueIndexer); // queue index Stream.WriteVInt(0); //?? } public override int GetMessageType() { return 22151; } public override int GetServiceNodeType() { return 9; } } }