using System.IO; using System.Text.RegularExpressions; using System.Xml.Linq; using Supercell.Laser.Logic.Avatar.Structures; using Supercell.Laser.Logic.Helper; using Supercell.Laser.Logic.Ranked; namespace Supercell.Laser.Logic.Message.Ranked { public class RankedMatchHeroPickedMessage : GameMessage { public mp_thestealdev Player; public override void Encode() { if (Player != null) { Stream.WriteBoolean(true); Player.Encode(Stream); } else { Stream.WriteBoolean(false); } } public override int GetMessageType() { return 22156; } public override int GetServiceNodeType() { return 9; } } }