using System.IO; using System.Text.RegularExpressions; using System.Xml.Linq; using Supercell.Laser.Logic.Avatar.Structures; using Supercell.Laser.Logic.Helper; namespace Supercell.Laser.Logic.Message.Ranked { public class RankedMatchPickHeroMessage : GameMessage { public int BrawlerId; public int PickType; public bool Select; public override void Decode() { BrawlerId = ByteStreamHelper.ReadDataReference(Stream); Select = Stream.ReadBoolean(); // Stream.ReadVInt(); // Stream.ReadVInt(); // BrawlerId = Stream.ReadVInt(); // PickType = Stream.ReadVInt(); // Logger.Print("da"); } public override int GetMessageType() { return 12155; } public override int GetServiceNodeType() { return 9; } } }