namespace Supercell.Laser.Logic.Message.Team { using Supercell.Laser.Titan.DataStream; using Supercell.Laser.Logic.Helper; public class TeamSetLocationMessage : GameMessage { public int LocationId; public override void Decode() { LocationId = ByteStreamHelper.ReadDataReference(Stream); } public override int GetMessageType() { return 14363; } public override int GetServiceNodeType() { return 9; } } }