namespace Supercell.Laser.Logic.Message.Team { using Supercell.Laser.Logic.Helper; public class TeamSpectateMessage : GameMessage { public long TeamId; public override void Decode() { TeamId = ByteStreamHelper.DecodeLogicLong(Stream); Stream.ReadVInt(); } public override int GetMessageType() { return 14358; } public override int GetServiceNodeType() { return 9; } } }